Warm Up 5 - 10 minutes. Activity level - Mild ramping up. Space: General. 1 - 2 Players per group.
Numbers Passing
The Game
Players pass the ball to the player with the number one higher than their own. (eg. 5 passes to 6, 11 to 1). Ball travels through the entire team. First, allow unlimited touches, then two touches, not allowing the ball to stop, then one touch. Try playing with left foot only, outside of foot only, without talking.
Coaching Points
Pass and Defend
The Game
Groups of three, one ball per group. Player A rolls the ball (receiving ground balls) or tosses the ball (receiving air balls) to either player B or player C. In this example, player C must control the ball and get a completed pass to player B. While this is occuring, player A immediately challenges player C and tries to win the ball back. After successful pass, player C would then pick up the ball and repeat the activity as the defender. The defender is awarded a point for winning the ball back and gets to throw again.
Coaching Points
Small Game 20 - 25 Minutes. Activity level: Medium progression to high. Space: Defined space "smaller". 3 - 5 players per group.
Numbers Up Keep Away
The Game
A basic keep away game. One team tries to keep the ball from the other team. Because the one team has an advantage, the amount of reps of the skill (ie. passing and receiving) is increased. There are many variations; lose the ball and go in the middle, play for a time limit, if you "split" the two defenders with a pass, you get a goal, play 3 v. 1, 5 v. 2, 6 v. 3.
Coaching Points
Targets Passing
The Game
Start with three teams of equal numbers. The space should be rectangular in shape. Team A starts as free target players on all sides of space. Teams B and C play a game of keepaway. Passes can be made to the A players (they must return the ball to the the passer's team). Count the number of consecutive passes. Ten equals one goal. After a specified time period, or a goal, rotate teams. Let the scoring team make the decision whether to become "targets" or stay in the grid.
Coaching Points
Variations
Team Game 30 Minutes plus. Activity level: High. Space: Defined for the game = larger space. 7 - 11 players per team.
8 v. 8 with Corner Goals
The Game
8 v. 8 played on half a field. Set up 10 yard squares in each corner of the field. These act as goals. A goal is scored when the ball is passed into the square and then out to a teammate. Each team can attack any of the four goals.
Coaching Points
Variations
End Zone Game
The Game
Set up field as shown with a seven yard "Endzone" at each end. Score a goal by getting the ball from one "Endzone" to the other by passing or dribbling. Once a goal is scored, immediately attack going in the other direction. The end zones are "free". Only the attacking team can enter this area.
Coaching Points
Keeper to Keeper
The Game
This is a possession game that uses the keepers. Instead of trying to score, each team tries to pass the ball from one keeper to another. Keepers can play the ball with their hands.
Coaching Points
Warm Down 5 - 10 Minutes. Activity level: Low ramping down. Space: General, No specific boundaries. 1 - 2 players per group.
Triangle Passing Drill
The Game
The triangle has sides of one yard in length. Player A passes the ball to player B. Player B receives the ball at position 2, after it has come out of the triangle. B then touches the ball to the side and returns it to A amking sure the ball does not travel through the side of the triangle which it came from. The diagram shows 2 options for the return pass. Try to keep the game going as long as possible without making a mistake.
Coaching Points
Progression